
Indie.fun, the Pump.fun of the Web3 gaming world?
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Indie.fun, the Pump.fun of the Web3 gaming world?
A new fundraising option for game developers.
By KarenZ, Foresight News
Last week, Solana's official Twitter account mentioned Indie.fun, a community-driven fundraising platform for Solana-based games. The mention quickly drew significant attention from the community, with some users even comparing it to pump.fun for Web3 gaming.
So what exactly is Indie.fun? And what roles do Moddio—the Web3-native game engine behind it—and the AI agent tool Fullmetal play?
Indie.fun: A New Fundraising Option for Game Developers
Indie.fun is a game fundraising platform built by the team behind Moddio, a Web3-native game engine. Its primary goal is to help game developers launch their projects quickly and raise initial funding through community support.
On Indie.fun, developers can either use existing tokens or create new ones for their projects—whether they're established Moddio games or just early-stage concepts.
If launching a new token, Indie.fun sets a minimum fundraising target of 25 SOL. Supporters contribute SOL in exchange for a proportional amount of the game’s tokens. Once the target is met, 1/3 (approximately 33%) of the raised funds (in SOL) and 25% of the total token supply are deployed as liquidity on Raydium, while the remaining 2/3 of the funds go directly to the developer’s wallet. Indie.fun charges a flat fee of 2.5 SOL for this service.
Moddio: The Game Engine Behind Indie.fun
Indie.fun would not exist without Moddio, an HTML5 game engine focused on multiplayer games. Moddio aims to reduce development time by offering a suite of pre-built, common functionalities that allow developers to rapidly create and publish games.
According to PitchBook, Moddio was founded in 2017 and is headquartered in Vancouver, Canada, with investors including Alliance DAO and Solana Ventures.
One of Moddio’s biggest strengths is its ease of use. Creators don’t need programming experience or the ability to set up servers and network infrastructure. They can use game templates to quickly design games, write scripts, and monitor performance—all within the editor. Moddio also supports integration with physics engines like Box2D to enable complex physical interactions. Additionally, the platform offers various in-game items, built-in AI behaviors (such as idle states, taunting, enemy detection), pathfinding capabilities, and even integrated chat features to enhance player interaction.

Moreover, Moddio supports real-time collaborative editing, enabling multiple developers to work simultaneously on the same game, significantly improving team efficiency.
In terms of pricing and monetization, Moddio offers multiple service tiers. The free tier allows hobbyists to build games with basic functionality, while additional features—such as enhanced server performance, in-game item sales, ad display, shared map progress, monetization tools, and custom functions—are available across three paid tiers.
For monetization, creators can earn revenue through in-game items, skins, and ad views. Modd Coins serve as the platform’s internal currency, which players can use to purchase items and skins. Creators can also use Modd Coins to offer exclusive experiences and incentivize players to earn them. Moddio takes a 10% cut on every transaction involving Modd Coins.
Powpow.fun: An AI-Powered Virtual Wild West
The top project by market cap on Indie.fun is Powpow.fun, developed by the Moddio team. Powpow.fun describes itself as an AI-powered virtual Wild West world.
To realize this vision, the Powpow.fun team created Fullmetal—an AI agent deployment and hosting tool that provides APIs to access a distributed network of nodes hosting various models. Fullmetal enables seamless creation, deployment, and management of AI agents using the elizaOS/eliza framework, integrating directly with Moddio’s game environment.
According to Fullmetal’s official documentation, the system consists of three core components: client, node, and API server. The client interacts with Fullmetal by sending prompts to request information, insights, or solutions. Public nodes provide shared knowledge, while private nodes offer access to customizable experiences. The API server manages communication, identifies the most suitable node for each prompt, and relays responses seamlessly. Throughout this process, both clients and nodes remain anonymous, eliminating concerns about identity exposure.

Notably, BNTY (Bounty) is the official currency used to pay for prompt processing, and agents can earn BNTY tokens by responding to prompts. The current market cap of BNTY is approximately $30 million.
Summary
Moddio is building a comprehensive Web3 gaming ecosystem through the fundraising platform Indie.fun, its Web3 game engine, the AI agent deployment and hosting tool Fullmetal, and AI-driven virtual experiences like Powpow.fun.
Currently, Indie.fun hosts over 30 projects, with about half having successfully completed their fundraising campaigns. Aside from BNTY ($30 million market cap), most funded project tokens have market caps ranging from $1,000 to $400,000. Projects that haven't yet reached their fundraising goals generally lack traction and receive little market attention.
In addition, games currently available on Moddio still have room for improvement in terms of quality and user experience. Newly launched game tokens on Indie.fun occasionally suffer from post-launch price drops. However, given Solana’s official endorsement and backing from prominent investors such as Alliance DAO and Solana Ventures, this space warrants continued observation. Whether Moddio and Indie.fun can eventually deliver breakout, widely influential products akin to pump.fun, clanker, or Virtuals Protocol remains to be seen—and we will continue monitoring their progress closely.
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