
Unveiling the NFT Strategies of Traditional Gaming Giants Like Ubisoft
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Unveiling the NFT Strategies of Traditional Gaming Giants Like Ubisoft
Probably most people don't yet know that every AAA game studio has already incorporated NFTs into their strategic objectives.
Author: Matty
Translation: TechFlow intern
Most people may not yet realize that every AAA game studio has already incorporated NFTs into their strategic goals.
First, here are some predictions for the NFT space over the next 2–5 years:
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- "Play-to-Earn" will not become the primary attraction
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- NFTs in many games will be free, possibly obtainable through quests or other rewards
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- Most transactions will occur in USD rather than cryptocurrency
Let's start with Ubisoft, which launched "Digits" NFTs on Tezos—free to claim and usable in Ghost Recon Breakpoint. These items can also be traded on platforms @rarible and @objktcom.


However, trading volumes have been extremely low, possibly due to resistance from within the game itself. Nevertheless, Nicolas Pouard, Vice President of Ubisoft Innovation Lab, remains firm: "We believe this is only the first step across eras—it will lead to a larger, more fundamental shift. We'll continue launching features and services around this initial program. We believe our players will gradually uncover and understand this puzzle."
Square Enix entered earlier than most realize. In March 2020, they invested $2 million in @TheSandboxGame. Earlier that year, CEO Yosuke Matsuda wrote in a letter: "Blockchain gaming is no longer in its infancy; it’s gradually becoming more significant. Rather than viewing blockchain games merely as speculative investments, determining whether they can bring new value to players’ gaming experiences will be key to growth."

Additionally, earlier this year, they announced bringing their Dungeon Siege IP into The Sandbox to further experiment in this space.

Third is EA. During an earnings call in November 2021, EA CEO Andrew Wilson called NFTs “the future of our industry,” but added, “It’s still too early to figure out how it will work.” EA has also posted job openings highlighting blockchain and NFT experience as one of the hiring criteria.
Next is Nintendo, the giant in the gaming world. I believe that if there’s any company positioned to transform physical collectibles into digital ones, it’s Nintendo. In a Q&A session, David Gibson said, “We do have interest in this space.”

Konami also joined early—launching an NFT auction on OpenSea to celebrate the 35th anniversary of their Castlevania series.
Then TakeTwo (parent company of GTA), whose CEO Strauss Zelnick expressed strong belief that NFTs could have a place in the company’s future products. Recently, rumors suggest Play-and-Earn mechanics might be part of GTA 6.

GameStop, together with Immutable, launched a $100 million fund to help incubate NFT games on the ImmutableX Layer-2 blockchain. Their goal is ultimately to build and launch their own digital marketplace.
All these announcements, views, and comments can be summed up in one sentence: major game studios are eager to conduct extensive experiments in this field.
So far, this space remains a social experiment. Some have found short-term product-market fits, but these are unsustainable because much more is needed to preserve the core of gaming—fun.
Therefore, I believe the NFT gaming space will undergo massive changes that deliver clear value to players. Not by having games sell NFTs of their user base back to users, but by enabling gamers to trade digital items on platforms like eBay or use them across multiple games.
As the value proposition of NFTs and blockchain becomes clearer, these experiments will eventually evolve into full-scale strategic rollouts. I believe the next five years of gaming development will be truly exciting!
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