TechFlow reports that Binance Research has released a research report on Pixels, a social Web3 game built on the Ronin Network.
Regarding its token sale and economics, 7.00% of the total token supply is allocated to Binance Launchpool, 14.00% to private sale investors, 12.50% to the team, 9.50% to advisors, 24.00% to ecosystem rewards, 17.00% to the treasury, 1.00% to liquidity, and 5.00% to Alpha rewards.
The project's current roadmap is as follows:
Q1 2024: Chapter 2—Introduction of the PIXEL token, Guilds—integration of SocialFi with Web3 gaming, additional Pet minting;
Q2 2024: Caves and Land Grab updates, Chapter 3—Combat system, launch of Realms—player-created worlds and universes;
Q3 2024: Chapter 4—Farm upgrades and automation, Realms scripting engine;
Q4 2024: Generative quests and exploration.
Pixels features complex gameplay mechanics, allowing players to gather resources, progress, upgrade, and participate in a Play-to-Earn (P2E) economy. As of February 8, 2024, the game has over 150,000 daily active users and has integrated more than 90 other Web3 projects into its ecosystem.
As of February 8, 2024, the project has raised $4.8 million through three rounds of private token sales, during which 14% of the PIXEL token supply was sold at prices of $0.005/PIXEL, $0.009/PIXEL, and $0.012/PIXEL, respectively.
As of February 8, 2024, the total supply of PIXEL is 5 billion tokens, with a post-listing circulating supply of 771,041,667 (approximately 15.42% of the total token supply).
Previous news: Binance announced that Pixels (PIXEL), the 46th project on Binance Launchpool, is now live. Pixels is a social online game built on the Ronin Network.




