TechFlow News, the shooting game MATR1X FIRE will launch its "$FIRE Infinite Game" initiative in three phases, aiming to burn 500 million FIRE tokens.
The first phase is the Firefly phase, where $FIRE has an initial total supply cap of 1 billion tokens, with a token burning mechanism activated. All $FIRE spent through the Apollo Program will be burned, expected to result in the burning of 23.85 million $FIRE. Additionally, 80% of the team's allocated tokens will be burned—reducing the founding team’s holdings from 25 million to 5 million tokens. The removed 20 million $FIRE will also be burned, further reducing the total supply cap.
The second phase is the Flamingo phase, aimed at expanding the utility of $FIRE, accelerating token burns, and reducing the total supply to 500 million.
The third phase is the Phoenix phase, which will upgrade the in-game economic cycle, diversify the gaming ecosystem, and achieve full circulation of the $FIRE token.




